Website powered by

Donkey Kong Country Returns (Wii)

Fully conceptualized and constructed over 11 game levels, often with a co-artist.
• Constructed numerous animated gameplay objects
• Worked in proprietary world building software daily to light and populate levels
• Coordinated changes in level collision and audio tagging of the player path
• Contributed to the concept and construction of 2 template levels that determined the final visual style of those game worlds

Poppin' Planks

Poppin' Planks

Poppin' Planks

Poppin' Planks

Poppin' Planks

Poppin' Planks

Cannon Cluster

Cannon Cluster

Cannon Cluster

Cannon Cluster

Cannon Cluster

Cannon Cluster

Cannon Cluster

Cannon Cluster

Cannon Cluster

Cannon Cluster

Cannon Cluster

Cannon Cluster

Cannon Cluster

Cannon Cluster

Crowded Caverns

Crowded Caverns

Crowded Caverns

Crowded Caverns

Handy Hazards

Handy Hazards

Handy Hazards

Handy Hazards

Handy Hazards

Handy Hazards

Handy Hazards

Handy Hazards

Crumble Canyon

Crumble Canyon

Tippin' Totems

Tippin' Totems

Tippin' Totems

Tippin' Totems

Wonky Waterway

Wonky Waterway

Wonky Waterway

Wonky Waterway

Furious Fire

Furious Fire

Furious Fire

Furious Fire

Furious Fire

Furious Fire